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How will pressurized storm drains affect exploring?
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I'm just posting this video (3 minutes) as a potential UEGA conversation starter.
I know very little about it (although I'm learning quickly).
I've pinned a comment from a guy in the US that is worth a read (in the comments on the video)



>full report<

(I know it breaks the location rule, but I think this is worth discussing & it's hard to do without seeing the document).
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Well that's slightly concerning, I'm hoping that Ave14401 in the comments of the video is right and 69er isn't made undoable :( Truly amazing drain
There are Toads in the Tunnels, In the Tunnels there are Toads https://tunneltoads.neocities.org
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agreed
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They should just build bigger drains with more cool features. Bigger hole=more water entering=less flooding=cool drain to explore.
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Nippy108 wrote:
20 Feb 2024, 7:57 am
They should just build bigger drains with more cool features. Bigger hole=more water entering=less flooding=cool drain to explore.
Yeah, let us design them.

"Then we need to build a spiral slide pipe to bypass the waterfall".
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I can get behind that
There are Toads in the Tunnels, In the Tunnels there are Toads https://tunneltoads.neocities.org
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ironfistdoug wrote:
20 Feb 2024, 6:27 pm
Nippy108 wrote:
20 Feb 2024, 7:57 am
They should just build bigger drains with more cool features. Bigger hole=more water entering=less flooding=cool drain to explore.
Yeah, let us design them.

"Then we need to build a spiral slide pipe to bypass the waterfall".
To be honest, we probably go down them more than Melbourne water does.
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